Ok so I am working on a project (C4D) and want to have a certain look and feel to the metal used on the model. Kinda want to use a material that looks like it has been sitting on a factory floor for twenty years. I am using the diffusion channel, bump channel…. and so on, But need more knowledge. If you know of any tutorials post them in the comments. I saw one recently but was not working on this and thought it was cool but can’t remember enough details to make mine look cool.
Looking for tutorial about stressed dirty Grungy metal